Development of the game, Vox Populi Vox Dei

Posted by chromacoders on Tuesday Aug 17, 2010 Under Game Design, Game Development

Pablo talks about his game, Vox Populi Vox Dei

You can download the podcast here…
http://www.chromacoders.org/werewolves-gdc-2010-interview.mp3

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Development of Train Conductor game

Posted by chromacoders on Saturday Aug 14, 2010 Under Game Design, Game Development

Simon of Voxel Agents talks about their game, Train Conductor

You can download the podcast here…
http://www.chromacoders.org/voxel-agents-gdc-2010-interview.mp3

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Development of the game, Vessel

Posted by chromacoders on Wednesday Aug 11, 2010 Under Game Design, Game Development

Martin discusses his work on the game, Vessel

You can download the podcast here…
http://www.chromacoders.org/vessel-gdc-2010-interview.mp3

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Development of the game, Boryokudan Rue

Posted by chromacoders on Sunday Aug 8, 2010 Under Game Design, Game Development

Josh, UCLA student, talks about their game, Boryokudan Rue

You can download the podcast here…
http://www.chromacoders.org/ucla-student-gdc-2010-interview.mp3

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David discusses their IGF mobile game of the year, Spider: The Secret of Bryce Manor

You can download the podcast here…
http://www.chromacoders.org/spider-iphone-gdc-2010-interview.mp3

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Development of the game, Spectre

Posted by chromacoders on Friday Jul 30, 2010 Under Game Design, Game Development

Jamie talks about their biographical game, Spectre

You can download the podcast here…
http://www.chromacoders.org/spectre-gdc-2010-interview.mp3

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Development of the game, Shatter

Posted by chromacoders on Tuesday Jul 27, 2010 Under Game Design, Game Development

Corey, lead artist, talks about their game, Shatter

You can download the podcast here…
http://www.chromacoders.org/shatter-gdc-2010-interview.mp3

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Development of the iPhone game, Stair Dismount

Posted by chromacoders on Saturday Jul 24, 2010 Under Game Design, Game Development

Jani of Secret Exit talks about their iPhone version of Stair Dismount

You can download the podcast here…
http://www.chromacoders.org/secret-exit-gdc-2010-interview.mp3

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Development of the game, Rocketbirds Revolution

Posted by chromacoders on Wednesday Jul 21, 2010 Under Game Design, Game Development

Sian Yue from Ratloop Asia talks about their game, Rocketbirds Revolution

You can download the podcast here…
http://www.chromacoders.org/rocketbirds-gdc-2010-interview.mp3

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Using RightScale To Scale Your Online Game

Posted by chromacoders on Thursday Jul 15, 2010 Under Game Design, Game Development

Hunter of RightScale talks about their cloud management platform

You can download the podcast here…
http://www.chromacoders.org/right-scale-gdc-2010-interview.mp3

Or listen to it here…

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