Hey folks,

I got some pretty interesting interviews at the Game Developers Conference this year…one interview that stood out was by a guy that discussed an interesting game…

The game was not released when we did the interview. But I did get a chance to play a private release. It was interesting…it was a game where a player had only one life in the game. Once they lost, the game would be over and they would have no more of a chance to play.

I thought it was a bit out there. It was interesting, but I was wondering if people would actually want to play the game. Plus, this seemed “un-casual”…very hard core…you play and if you lose…the game is over. You cannot play again!

The one thing I picked up on in my interview with the guy..was that he was passionate about the idea…and I could sense it. His interview definitely stood out in my mind.

His goal was to communicate a certain type of feeling/emotion…I think this is definitely a successful use of “Narrative Mechanics”

Fast forward almost 8 weeks…and now his game is out…and it’s called “One Single Life“…and is now one of the top 10 free apps on iPhone…

Check out the interview below…
http://www.chromacoders.org/onelife-podcast.mp3

Or listen to it here…

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